FX preset catalogue
Every built-in preset of the FX builder (37), at its default settings. Each one is a one-shot effect
(loop it in your game if you need it to repeat); every control in the FX builder changes it.
Previews: screenshots/fx_presets/<id>.gif.
![]()
Using them in a game engine
Generate package writes Spine 3.8 JSON and loose PNGs for importing into the Spine editor.
Export for game engine… writes what the Spine runtimes load: <name>.json (Spine 4.0 or 3.8) or
<name>.skel (4.0 binary), a packed texture atlas (<name>.atlas, or <name>.atlas.txt for Unity) and
its PNG page, with optional premultiplied alpha and atlas scale. Use it with spine-unity, spine-godot,
spine-cocos2dx, spine-phaser, spine-pixi, spine-libgdx and the other official runtimes.
To animate an effect further first, insert it into a skeleton in Anim2D (FX → Insert FX into skeleton…), animate it, then use File → Export… (JSON or binary with the Texture Packer atlas) or File → Unity Bridge….
| Preset | Category | Generator | What it is | Preview |
|---|---|---|---|---|
Heal (heal_rise) |
buff | rising_particles |
A soft glow at the feet while plus signs float up and fade: healing and buffs. | GIF |
Bubble Pop (bubble_pop) |
casual | bubble_pop |
A bubble wobbles, swells and bursts into a ring and droplets: bubble shooters, pops, taps. | GIF |
Firework (firework) |
casual | firework |
A rocket streaks up and bursts into a ring of sparks that droop and fade: celebrations. | GIF |
Gem Shatter (gem_shatter) |
casual | shatter |
A tile or gem breaks into shards that burst out, spin and drop: match-3 clears and breaks. | GIF |
Heart Burst (heart_burst) |
casual | heart_burst |
Hearts pop out around a point, then float up swaying and fade: likes, lives, love. | GIF |
Portal Swirl (portal_swirl) |
casual | vortex |
A swirl spins up, sparkles spiral into it, then it collapses with a pop: teleports, collects. | GIF |
Star Rating (star_rating) |
casual | star_rating |
Stars pop in one after another along an arc with a bounce and sparkles: level complete. | GIF |
Tap Ripple (tap_ripple) |
casual | ring_wave |
Quick rings spread from a tap or button press over a small glow: UI feedback. | GIF |
Water Splash (water_splash) |
casual | splash |
Drops leap up in a crown, arc over and fall, with a ripple: water, juice, puzzles. | GIF |
Critical Hit (critical_hit) |
combat | radial_burst |
A sharper, denser hit burst with thin streaks for critical or heavy hits. | GIF |
Explosion (explosion) |
combat | explosion |
A bright flash, billowing smoke puffs and flying debris: bombs, blasts, destruction. | GIF |
Impact Burst (impact_basic) |
combat | radial_burst |
A short stylized hit: bright flash plus rays that shoot outward and fade. | |
Shockwave (shockwave) |
combat | ring_wave |
Rings expand from the centre after a quick glow: landings, stomps, ground slams. | GIF |
Sword Slash (sword_slash) |
combat | slash_arc |
A bright crescent sweeps through an arc with fainter trails, for melee swings. | GIF |
Dash Lines (dash_lines) |
gameplay | dash_lines |
Speed streaks trail behind something moving fast to +X: dashes, sprints, swipes. Mirror for -X. | GIF |
Dust Puff (dust_puff) |
gameplay | dust_puff |
Puffs of dust kick out along the ground and rise as they fade: landings, jumps, runs, skids. | GIF |
Flame Burst (flame_burst) |
gameplay | flame_rise |
Tongues of fire lick up from a base over a warm glow: burning, fire damage, torches, campfires. | GIF |
Sleep Zzz (sleep_zzz) |
gameplay | float_letters |
Z letters float up one after another, growing and swaying: sleeping, idle, bored. | GIF |
Stun Stars (stun_stars) |
gameplay | orbit_stars |
Stars circle above a head on a flat ring, bigger at the front: stunned, dizzy, knocked out. | GIF |
Lightning Strike (lightning_strike) |
magic | flicker_bolt |
A bolt flickers down from above and flashes where it hits. | GIF |
Magic Circle (magic_circle) |
magic | spin_glow |
A rune circle grows on the ground, turns with a counter-turning inner circle, then fades. | GIF |
Sparkle Twinkle (sparkle_twinkle) |
magic | scatter_pop |
Stars pop up around a point and twinkle out: pickups, shiny items, magic. | GIF |
Light Burst Reveal (light_reveal) |
reveal | light_reveal |
Rays burst out and turn, a big flash whites out the centre, a ring spreads: hero or bonus reveals. | GIF |
Poof Reveal (poof_reveal) |
reveal | poof_reveal |
Smoke bursts out and thins away to reveal a character or symbol, with a flash and sparkles. | GIF |
Coin Fountain (coin_fountain) |
reward | particle_spray |
Coins are thrown up in a fan, flip, fall back and fade: rewards and loot. | GIF |
Level Up (level_up) |
reward | pillar_burst |
A pillar of light shoots up, a ring spreads at its base and sparkles rise. | GIF |
Big Win Coin Shower (big_win_coins) |
slots | coin_rain |
Gold coins pour down across the screen, flipping and turning, with twinkles: big and mega wins. | GIF |
Collect to Counter (collect_trail) |
slots | collect_trail |
A star flies along an arc to a target (a counter or meter), leaving sparkles, and pops there. | GIF |
Confetti Burst (confetti_burst) |
slots | confetti |
Paper strips burst up, flutter, drift and fall in three colours: wins, bonuses, celebrations. | GIF |
Shine Sweep (shine_sweep) |
slots | shine_sweep |
A slanted streak of light sweeps across an item, then a sparkle twinkles: coins, gems, buttons. | GIF |
Symbol Highlight (symbol_glow) |
slots | pulse_glow |
A glow pulses behind a winning symbol, each pulse sends out a ring, sparkles circle it. | GIF |
Win Rays (win_rays) |
slots | rotating_rays |
Soft light rays fan out behind a symbol or prize and turn slowly over a glow. | GIF |
Alert Pop (alert_pop) |
ui | alert_pop |
An exclamation mark pops up with a bounce and a wobble, with emphasis marks: alerts, quests, NPCs. | GIF |
Chest Open Rays (chest_open_rays) |
ui | fan_burst |
Light rays fan up out of a chest or box over a glow while sparkles rise: rewards, gift boxes. | GIF |
Focus Lines (focus_lines) |
ui | focus_lines |
Manga-style speed lines rush in from the edges toward the centre: big moments, combos, boss intros. | GIF |
Loading Spinner (loading_spinner) |
ui | orbit_spinner |
Dots on a circle, each smaller and fainter than the last, turning round: waiting and loading. | GIF |
Notification Ping (notification_ping) |
ui | badge_ping |
A badge dot bounces in and rings ripple out from it: new items, messages, unread markers. | GIF |
Anim2D 0.19.0 · Edit this page on GitHub